Arodus 23
After resting, the monk and Phain scouted out the rest of the spire. Having seen their deployment on defense, they returned to the group and formed an attack plan.
Arodus 24
The party buffed and teleported in. Phain brought Orik, the monk, Xantumal, and Preacher on his first trip. There were two Rune giants guarding two hallways leading into a room with a number of Lamia Harridans. They attacked one giant while the monk moved over, enlarged to block the other giant. Preacher cast stone wall on the door to secure it in place just in case.
The first giant went down without even taking a swing. Xantumal conjured a pair of elements behind this giant and used them to keep the hallway blocked.
Phain teleported in with the rest of the party and started in on the second giant. While the giant got a couple mighty swings in, the group dispatched him just as a reinforcement of giants were coming down the hall.
The group focused on the remaining Rune Giant as the other hallway a fight broke out between the elementals and some Storm giants. Unknown to the party, one of the Storm giants had broken free and decided to help. Soon the remaining Rune Giant was dead, and all of the other giants were free of domination. The one storm giant stayed to help as the others fled the city.
The Harridans had not advanced down the hallway, so the party moved down to fight them while their buffs were still active.
Two Harridans blocked the hallways as another one cast a spell of Phain preventing him from teleporting. While the harm spells the harridans had did major damage the party was weathering the fight.
The leader of the Harridans however was causing a ton of problems. The leader cast a summoning spell which brought a Glabrezu, a powerful demon. It was using reverse gravity constantly, knocking the party up to the ceiling and down again. Preacher cast dismissal in desperation, and it worked, sending the demon back to its plane, but the party was hurt badly. Next, the leader harridan cast Destruction on the monk who avoided the reverse gravity because of slow fall and his dimension door ability. Unfortunately, the monk failed his save and his body was destroyed. Soon after Orik took a harm spell which was close to killing him as well. The party was losing the fight.
A quick heal from Xantumal and some channeling from Preacher soon turned the fight around with the Storm giant's greatsword wreaking havoc. Finally all the Harridans were dead, the spire's guardians defeated, and only Karzoug remained....if they could figure out how to get to him.
Showing posts with label Death. Show all posts
Showing posts with label Death. Show all posts
Wednesday, September 22, 2010
Monday, June 28, 2010
Session 53 - Halls of Wrath
Erastus 9
After another rest in the Shimmering Veil, the party was ready to clear out the last remaining wing of Runeforge and then return home.
Entering the Halls of Wrath, they came into a enormous room with a raised platform on the other side about 30 feet above the floor. On that platform was a large iron statue holding a bow. As they moved into the room the statue started to shoot energy arrows at them. Phain cast dimension door and moved Orik and Vale with him next to the statue. The monk used his abundant step to appear next to it as well. Shalelu started hitting it with arrows, landing a solid blow.
The statue started to pummel them with its fist. Orik took a blow that knocked him off the platform. Vale and the monk continued to rain blows upon it until the monk took a hit knocking him off the platform. Phain finished it off with a solid hit.
Past the platform was a hallway leading to a room with two circles. After studying them for awhile they determined that these may be teleportation circles leading further into the wing. Xantumal summoned an animal to determine which one was teleport away from the room and which one teleported them into the room.
Phain, Orik, Vale and the monk went first with the rest of the group schedule to come 30 seconds later. On the other side they saw a group of wrath sinspawn, with armor and axes and looked a lot tougher than the ones they saw under Sandpoint. Phain also heard spellcaster from behind them in a larger room.
Orik Vale and the monk attacked the sinspawn while Phain made an educated guess where the casters were and used dimension door to get there. He used his quicken rod to cast lightning bolt on a row of them then after the fighting wizards attacked hit them again and used improved invisibility. They seemed to have no way to locate him and used fireballs to hopefully catch him that way, but Phain dodge all of those easily.
Meanwhile the fight was hard for Orik, Vale and the monk, with the sinspawn knocking Vale unconscious and close to death, and the monk taking a heavy beating. The monk decided to go through the return circle and request for healing help, and send the rest of the group through.
Appearing back in the first room, Preacher channeled and saved Vale's life and bolstering the monk's. Xantumal and Shalelu went through as soon as the monk was ready with Hogie to follow the next round.
As the sinspawn were about finished, the remaining magus decided to forget about the invisible guy and focus on someone else, which happened to be Orik. Eight bolts of fire streaked into his body, killing him outright. Preacher was still in the other room at the time and couldn't be there for his Breath of Life.
Soon after Orik died,the party killed the rest of the mages. Preacher used Raise Dead on Orik and let him use his War Razor to Coup de Grace one of the magus and restore some of his life energy. The party searched the bodies for useful items while Preacher channeled some more and used some spells to heal everyone.
After another rest in the Shimmering Veil, the party was ready to clear out the last remaining wing of Runeforge and then return home.
Entering the Halls of Wrath, they came into a enormous room with a raised platform on the other side about 30 feet above the floor. On that platform was a large iron statue holding a bow. As they moved into the room the statue started to shoot energy arrows at them. Phain cast dimension door and moved Orik and Vale with him next to the statue. The monk used his abundant step to appear next to it as well. Shalelu started hitting it with arrows, landing a solid blow.
The statue started to pummel them with its fist. Orik took a blow that knocked him off the platform. Vale and the monk continued to rain blows upon it until the monk took a hit knocking him off the platform. Phain finished it off with a solid hit.
Past the platform was a hallway leading to a room with two circles. After studying them for awhile they determined that these may be teleportation circles leading further into the wing. Xantumal summoned an animal to determine which one was teleport away from the room and which one teleported them into the room.
Phain, Orik, Vale and the monk went first with the rest of the group schedule to come 30 seconds later. On the other side they saw a group of wrath sinspawn, with armor and axes and looked a lot tougher than the ones they saw under Sandpoint. Phain also heard spellcaster from behind them in a larger room.
Orik Vale and the monk attacked the sinspawn while Phain made an educated guess where the casters were and used dimension door to get there. He used his quicken rod to cast lightning bolt on a row of them then after the fighting wizards attacked hit them again and used improved invisibility. They seemed to have no way to locate him and used fireballs to hopefully catch him that way, but Phain dodge all of those easily.
Meanwhile the fight was hard for Orik, Vale and the monk, with the sinspawn knocking Vale unconscious and close to death, and the monk taking a heavy beating. The monk decided to go through the return circle and request for healing help, and send the rest of the group through.
Appearing back in the first room, Preacher channeled and saved Vale's life and bolstering the monk's. Xantumal and Shalelu went through as soon as the monk was ready with Hogie to follow the next round.
As the sinspawn were about finished, the remaining magus decided to forget about the invisible guy and focus on someone else, which happened to be Orik. Eight bolts of fire streaked into his body, killing him outright. Preacher was still in the other room at the time and couldn't be there for his Breath of Life.
Soon after Orik died,the party killed the rest of the mages. Preacher used Raise Dead on Orik and let him use his War Razor to Coup de Grace one of the magus and restore some of his life energy. The party searched the bodies for useful items while Preacher channeled some more and used some spells to heal everyone.
Monday, May 17, 2010
Session 47 - The Shimmering Veil
Erastus 1
The party engaged the silver man in conversation. They found out his name was Ordikon and he served Karzoug and passed themselves off as servants as well. Unfortunately they couldn't answer his questions well enough and he attacked.
Feeling betrayed by another transmuter, a deadly looking green ray shot off of Ordikon's fingers and hit Khazen square in the chest vaporizing him. Shocked with horror, the rest of the party launched themselves at Ordikon killing him. Preacher tried to save Khazen's life by using breath of life, but he was too far gone for it to work. No remains were left to raise or resurrect.
In a room off of Ordikon's room was a pool of energy. Phain deduced that the pool could recharge items with charges, but could also destroy them. Preacher, Phain, and Xantumal all experimented with items, destroying some int he process but also recharging some.
They finished searching out the rest of the Hall of Greed, and found that one of the goldfish was radiating magic. Xantumal did a dispel magic and the fish turned into a man. This man had been trapped as a goldfish for over 10,000 years (though did not remember any of that time) and had been trying to infiltrate the halls of greed. They let him pick any unclaimed items that Khazen had to aid their escape.
They decide to head to the Pride wing next, The Shimmering Veil. The hallway leading in was filled with mirrors. As they approached the end of the hallway, figures that looked like them stepped out of the mirror and attacked. The duplicates attacked their real version of themselves. The party ganged up on the barbarian while Phain went invisible. While invisible, he flew over to the mirrors and smashed them with his adamantine gauntlet, causing the duplicates to disappear.
The party engaged the silver man in conversation. They found out his name was Ordikon and he served Karzoug and passed themselves off as servants as well. Unfortunately they couldn't answer his questions well enough and he attacked.
Feeling betrayed by another transmuter, a deadly looking green ray shot off of Ordikon's fingers and hit Khazen square in the chest vaporizing him. Shocked with horror, the rest of the party launched themselves at Ordikon killing him. Preacher tried to save Khazen's life by using breath of life, but he was too far gone for it to work. No remains were left to raise or resurrect.
In a room off of Ordikon's room was a pool of energy. Phain deduced that the pool could recharge items with charges, but could also destroy them. Preacher, Phain, and Xantumal all experimented with items, destroying some int he process but also recharging some.
They finished searching out the rest of the Hall of Greed, and found that one of the goldfish was radiating magic. Xantumal did a dispel magic and the fish turned into a man. This man had been trapped as a goldfish for over 10,000 years (though did not remember any of that time) and had been trying to infiltrate the halls of greed. They let him pick any unclaimed items that Khazen had to aid their escape.
They decide to head to the Pride wing next, The Shimmering Veil. The hallway leading in was filled with mirrors. As they approached the end of the hallway, figures that looked like them stepped out of the mirror and attacked. The duplicates attacked their real version of themselves. The party ganged up on the barbarian while Phain went invisible. While invisible, he flew over to the mirrors and smashed them with his adamantine gauntlet, causing the duplicates to disappear.
Monday, February 8, 2010
Session 34 - Kreeg Ogre Lair
Neth 18 Around Noon
The barbarian led the party up the trails leading to the Kreegs. As they came around the bend, they saw two Kreegs guarding the entrance. Khazen enlarged everyone except the barbarian and cleric, then the group charged the ogres. The barbarian got there first and used his new greatsword to stun a giant while Orik and Vale soon got there to help out with the other ogres. The two guards were down quickly and unable to raise an alarm.
At the entrance to the cave were ancient bones of a dragon sticking out of the ground. Thassilonian runes were carved on the bones over the years by various ogres. Inside was a gigantic statue of a giant they didn't recognize. Upon closer inspection they realized it wasn't a statue at all but a frozen preserved giant wearing a Sihedron medallion. Knowing one of the powers of the medallion is to preserve the body upon death, they assumed taking it off would destroy the body. The barbarian climb up and removed it, falling in the process when the body crumbled to dust. The barbarian kept the mediallion for the false life spell it could cast would be handy in times of emergency while raging.
Heading further into the caves, the stumbled upon three ogres guarding a choke point in the cave. With everyone still enlarged, the area became tight. Orik attacked one ogres, while the barbarian attacked another. Phain used his quick reflexes to catch the farthest one off-guard, and dealt a mighty blow to it. Unfortunately for Phain, when it recovered, it returned an even mightier blow with his Ogre Hook which killed Phain outright. Vale also became victim to an ogre hook, but still clung to life. The barbarian was also close to death but managed to kill off his ogre while Preacher channel and healed those still alive.
Knowing Phain was important to their success, Xantumal took Phain's body and prepared to Reincarnate him back to life. Orik and Vale disposed of the Kreeg bodies and kept watch to make sure no Kreeg's interrupted the ritual. A little over an hour later, Phain was back alive, but in a goblin body. Phain, very concerned about his physical appearance and how this would affect his life was very upset about the change, but was ready to exact some revenge.
Heading south from the choke point, they came into a huge room being worked on by a number of ogres that looked to be worked close to death. Three Kreeg ogres were keeping them on task. Using the advantage of surprise, Khazen blasted the ogres with a fireball while the Mogart, Orik, and Vale all charged an ogre. Two of the taskmasters were dead before they could put up a fight. The third went down easily enough, and the other ogres were to exhausted to threaten the party seriously.
Heading down another passageway north, the party found a long abandoned shrine to Lamashtu. Preacher wanted to rededicate it, but they decided that could be done when all of the threats were gone.
Heading east from the shrine, they came to a gigantic chamber. A Stone giant was sitting on a throne and ordered a second stone giant bodyguard to attack the group. Phain used his boots to climb up to the ceiling and try to sneak up closer to the stone giant on the throne, but he noticed him and started to throw some spells his way.
The main group took care of the bodyguard soon enough and turned their attention to the one on the throne, which they found out was Barl Breakbones as he announced to the group wanting them to know who would kill them.
The group prevailed, but Barl severely injured the Mogart and Vale. Preacher was able to heal their wounds, but was close to being out of spells, including the rest of the group. They hadn't yet found Lamatar's body, and knew there wasn't anytime to rest. They had no choice but to press on.
The barbarian led the party up the trails leading to the Kreegs. As they came around the bend, they saw two Kreegs guarding the entrance. Khazen enlarged everyone except the barbarian and cleric, then the group charged the ogres. The barbarian got there first and used his new greatsword to stun a giant while Orik and Vale soon got there to help out with the other ogres. The two guards were down quickly and unable to raise an alarm.
At the entrance to the cave were ancient bones of a dragon sticking out of the ground. Thassilonian runes were carved on the bones over the years by various ogres. Inside was a gigantic statue of a giant they didn't recognize. Upon closer inspection they realized it wasn't a statue at all but a frozen preserved giant wearing a Sihedron medallion. Knowing one of the powers of the medallion is to preserve the body upon death, they assumed taking it off would destroy the body. The barbarian climb up and removed it, falling in the process when the body crumbled to dust. The barbarian kept the mediallion for the false life spell it could cast would be handy in times of emergency while raging.
Heading further into the caves, the stumbled upon three ogres guarding a choke point in the cave. With everyone still enlarged, the area became tight. Orik attacked one ogres, while the barbarian attacked another. Phain used his quick reflexes to catch the farthest one off-guard, and dealt a mighty blow to it. Unfortunately for Phain, when it recovered, it returned an even mightier blow with his Ogre Hook which killed Phain outright. Vale also became victim to an ogre hook, but still clung to life. The barbarian was also close to death but managed to kill off his ogre while Preacher channel and healed those still alive.
Knowing Phain was important to their success, Xantumal took Phain's body and prepared to Reincarnate him back to life. Orik and Vale disposed of the Kreeg bodies and kept watch to make sure no Kreeg's interrupted the ritual. A little over an hour later, Phain was back alive, but in a goblin body. Phain, very concerned about his physical appearance and how this would affect his life was very upset about the change, but was ready to exact some revenge.
Heading south from the choke point, they came into a huge room being worked on by a number of ogres that looked to be worked close to death. Three Kreeg ogres were keeping them on task. Using the advantage of surprise, Khazen blasted the ogres with a fireball while the Mogart, Orik, and Vale all charged an ogre. Two of the taskmasters were dead before they could put up a fight. The third went down easily enough, and the other ogres were to exhausted to threaten the party seriously.
Heading down another passageway north, the party found a long abandoned shrine to Lamashtu. Preacher wanted to rededicate it, but they decided that could be done when all of the threats were gone.
Heading east from the shrine, they came to a gigantic chamber. A Stone giant was sitting on a throne and ordered a second stone giant bodyguard to attack the group. Phain used his boots to climb up to the ceiling and try to sneak up closer to the stone giant on the throne, but he noticed him and started to throw some spells his way.
The main group took care of the bodyguard soon enough and turned their attention to the one on the throne, which they found out was Barl Breakbones as he announced to the group wanting them to know who would kill them.
The group prevailed, but Barl severely injured the Mogart and Vale. Preacher was able to heal their wounds, but was close to being out of spells, including the rest of the group. They hadn't yet found Lamatar's body, and knew there wasn't anytime to rest. They had no choice but to press on.
Monday, January 18, 2010
Session 31 - Council of Truth Levels 2 and 3
Sunday Neth 4 Around 2AM
After a rest they approached the next room. This room had spikes all along the floor and ceilings. There was a staircase across the way leading down. Phain used his boots to walk along the wall and check out the staircase. It was real and not trapped. Searching for traps on the way back he was finding multiple traps when a glowing creature attacked him and then disappeared. Khazen cast a detect invisible spell and directed everyone on its movements until they killed it. Phain lead everyone safely through the traps.
Heading down the stairs they found a room with a strange device. When they started to investigate it, a wizard appeared out of no where telling them to leave his experiments alone. A fireball sprang from his fingers damaging everyone. The group attacked him and managed to avoid a slippery area on the floor. After they killed him they found a Hound Archon corpse he was dissecting. The device in the nearby room turned corpse into healing potions, and they used both the wizard and the Hound Archon to make some.

Going down the other hallway, they came to a room with a breeze blowing inwards. Inside the room was a man covered in tiny bug-like creature. It attacked as well as a swarm. When they killed the man. a swarm burst out of it. Khazen and Xantumal used spells to damage the swarms, Khazen almost was infected but Xantumal had a wind spell that dispersed them long enough to save him. Beyond this room was a scrying pool that required a key. The party remember the key in amber, so they went back up and experimented with the remaining combinations of powders and liquids until they made an acidic solution that freed the key. Using the key caused a pod of water to cover the users head. Xantumal cast water breathing so everyone would be OK when using it.
Heading further down the other hallway, the worked stone turned to natural cavern. They entered a large area with a lake and a boat. Also a small hallway branched off so they decided to see what was down there first. As they were going down the hallway they came to a ziggurat shaped room that had swords raining from the ceiling and falling into slits of the floor only to reappear at the top of the room to fall again. A vampire was in the center of the room and pulled in Phain, Khazen and Orik. Gravity increased in the room and they had a hard time standing up or avoiding falling swords. Orik managed to stand up and attack while Preacher used his aura against death to protect from life drain and then hit him with a searing light spell.

They killed the vampire, but it escaped down a small hole in gaseous form. Xantumal changed shape into a tiny creature and followed it down to the vampire's lair. There he staked the vampire, cut off its head and doused it in holy water.
Heading back to the large cavern, Xantumal cast air walk on everyone so they didn't have to rely on the boat. A large black dragon emerged from the water and breathed acid on everyone, and then bit and held Phain in its mouth repositioning itself for another breath when they felled it as it was inhaling.
After searching for the dragon's treasure, they continued on to an area the was covered in some slippery slime leading to a trench in the floor where water was flowing, and on the other side was a door. Preacher moved up first and got attacked by two crab like humanoids. One grabbed him and took him underwater, but luckily still had water breathing spell in effect. The other Chuul grabbed Phain and took him underwater as well. Vale jumped in to save them, while Khazen, Xantumal, and Orik used ranged attacks. Preacher used his channels to keep himself and Phain alive, but even those were not enough to save his life.
The group retreated back to the library to rest.
Sunday Neth 4 Around 5PM
After resting Xantumal cast a reincarnate spell on Preacher. Preacher came back from the dead, but now as a gnome. Gone was the intimidating priest of Pharasma, replaced by a perky looking gnome. Preacher was not happy about the change, and seemed to have a death wish.
Heading past the water trench to the door, it lead to stairs. Preacher bolted past the group, down the stairs, and into the following room. There were three levers int he room that wouldn't budge. Khazen and Vale came into the room and when Khazen approached the southern doors, they all closed, and three fire elementals appeared. They each moved to one of the switch and pulled at the same time opening the door, but causing walls of fire sectioning off the three areas. Xantumal used a quench spell to remove the walls and weaken the elementals as the rest of the group poured into the room and killed off the elementals.
Heading to the next room there was a grate on the floor and when Phain approached it, two oozes pressed through the grate and turned into four oozes. Khazen cast a well placed fireball damaging the oozes while Xantumal summon elementals to finish them off.
Heading east, the group came to a room with a portal to another plane. Phain advanced and saw a Xill and a Destrachen. The destrachan emitted a piercing howl, while the xill appeared in the middle of the group with a silence spell on. They killed the xill before it could lay eggs in anyone, then turned their attention to the destrachan. Soon both creatures were dead.
After a rest they approached the next room. This room had spikes all along the floor and ceilings. There was a staircase across the way leading down. Phain used his boots to walk along the wall and check out the staircase. It was real and not trapped. Searching for traps on the way back he was finding multiple traps when a glowing creature attacked him and then disappeared. Khazen cast a detect invisible spell and directed everyone on its movements until they killed it. Phain lead everyone safely through the traps.
Heading down the stairs they found a room with a strange device. When they started to investigate it, a wizard appeared out of no where telling them to leave his experiments alone. A fireball sprang from his fingers damaging everyone. The group attacked him and managed to avoid a slippery area on the floor. After they killed him they found a Hound Archon corpse he was dissecting. The device in the nearby room turned corpse into healing potions, and they used both the wizard and the Hound Archon to make some.

Going down the other hallway, they came to a room with a breeze blowing inwards. Inside the room was a man covered in tiny bug-like creature. It attacked as well as a swarm. When they killed the man. a swarm burst out of it. Khazen and Xantumal used spells to damage the swarms, Khazen almost was infected but Xantumal had a wind spell that dispersed them long enough to save him. Beyond this room was a scrying pool that required a key. The party remember the key in amber, so they went back up and experimented with the remaining combinations of powders and liquids until they made an acidic solution that freed the key. Using the key caused a pod of water to cover the users head. Xantumal cast water breathing so everyone would be OK when using it.
Heading further down the other hallway, the worked stone turned to natural cavern. They entered a large area with a lake and a boat. Also a small hallway branched off so they decided to see what was down there first. As they were going down the hallway they came to a ziggurat shaped room that had swords raining from the ceiling and falling into slits of the floor only to reappear at the top of the room to fall again. A vampire was in the center of the room and pulled in Phain, Khazen and Orik. Gravity increased in the room and they had a hard time standing up or avoiding falling swords. Orik managed to stand up and attack while Preacher used his aura against death to protect from life drain and then hit him with a searing light spell.

They killed the vampire, but it escaped down a small hole in gaseous form. Xantumal changed shape into a tiny creature and followed it down to the vampire's lair. There he staked the vampire, cut off its head and doused it in holy water.
Heading back to the large cavern, Xantumal cast air walk on everyone so they didn't have to rely on the boat. A large black dragon emerged from the water and breathed acid on everyone, and then bit and held Phain in its mouth repositioning itself for another breath when they felled it as it was inhaling.
After searching for the dragon's treasure, they continued on to an area the was covered in some slippery slime leading to a trench in the floor where water was flowing, and on the other side was a door. Preacher moved up first and got attacked by two crab like humanoids. One grabbed him and took him underwater, but luckily still had water breathing spell in effect. The other Chuul grabbed Phain and took him underwater as well. Vale jumped in to save them, while Khazen, Xantumal, and Orik used ranged attacks. Preacher used his channels to keep himself and Phain alive, but even those were not enough to save his life.
The group retreated back to the library to rest.
Sunday Neth 4 Around 5PM
After resting Xantumal cast a reincarnate spell on Preacher. Preacher came back from the dead, but now as a gnome. Gone was the intimidating priest of Pharasma, replaced by a perky looking gnome. Preacher was not happy about the change, and seemed to have a death wish.
Heading past the water trench to the door, it lead to stairs. Preacher bolted past the group, down the stairs, and into the following room. There were three levers int he room that wouldn't budge. Khazen and Vale came into the room and when Khazen approached the southern doors, they all closed, and three fire elementals appeared. They each moved to one of the switch and pulled at the same time opening the door, but causing walls of fire sectioning off the three areas. Xantumal used a quench spell to remove the walls and weaken the elementals as the rest of the group poured into the room and killed off the elementals.
Heading to the next room there was a grate on the floor and when Phain approached it, two oozes pressed through the grate and turned into four oozes. Khazen cast a well placed fireball damaging the oozes while Xantumal summon elementals to finish them off.
Heading east, the group came to a room with a portal to another plane. Phain advanced and saw a Xill and a Destrachen. The destrachan emitted a piercing howl, while the xill appeared in the middle of the group with a silence spell on. They killed the xill before it could lay eggs in anyone, then turned their attention to the destrachan. Soon both creatures were dead.
Monday, December 21, 2009
Session 28 - Reclaiming Fort Rannick
Fireday Neth 2 around 2 PM
Heading up the stairs the group entered the first floor and heard sounds of ogres coming from various areas of the Fort. Despite the loud noises, they decided to sneak quietly upstairs and see if they could find Lamatar Bayden, their commander in his rooms. While they passed what once was the infirmary, the ogre inside somehow heard them pass and flung opent he door and attacked. The group was split, but everyone was ready for a fight and quickly dispatched the monster. Inside the infirmary, they found that the ogre was posing dead bodies as a form of "art".

Heading up the stairs nearby, they approached the commander's quarters. The chapel door flew open and very large Kreeg ogre, the ogre known as Jaagrath, the leader of the Kreegs. As they started to fight him, the Commander's door opened and another Kreeg ogre started flinging lightning bolts down the hallway. Vale took both a viscious hit from Jaagrath's ogre hook, but also was hit by a lightning bolt killing him. Orik went to keep the caster busy, while the rest of the group took out Jaagrath. Eventually both went down, but group was heavily damaged. Knowing there was time to rest as the keep was filled with ogres, they pushed on.
They made sure the upper areas were cleared, and had Preacher, Shalelu and Jakardros up in the tower keeping lookout. The rest of the party collected some of the ogre bodies and animated them as zombies. They cleared out the rest of the keep using the Kreeg leaders.
Heading up the stairs the group entered the first floor and heard sounds of ogres coming from various areas of the Fort. Despite the loud noises, they decided to sneak quietly upstairs and see if they could find Lamatar Bayden, their commander in his rooms. While they passed what once was the infirmary, the ogre inside somehow heard them pass and flung opent he door and attacked. The group was split, but everyone was ready for a fight and quickly dispatched the monster. Inside the infirmary, they found that the ogre was posing dead bodies as a form of "art".

Heading up the stairs nearby, they approached the commander's quarters. The chapel door flew open and very large Kreeg ogre, the ogre known as Jaagrath, the leader of the Kreegs. As they started to fight him, the Commander's door opened and another Kreeg ogre started flinging lightning bolts down the hallway. Vale took both a viscious hit from Jaagrath's ogre hook, but also was hit by a lightning bolt killing him. Orik went to keep the caster busy, while the rest of the group took out Jaagrath. Eventually both went down, but group was heavily damaged. Knowing there was time to rest as the keep was filled with ogres, they pushed on.
They made sure the upper areas were cleared, and had Preacher, Shalelu and Jakardros up in the tower keeping lookout. The rest of the party collected some of the ogre bodies and animated them as zombies. They cleared out the rest of the keep using the Kreeg leaders.
Monday, November 9, 2009
Session 22 - Attacking the Clock Tower
Fireday Lamashan 18 around 10am
Both Budwar and Preacher had dreadful dreams of their groups death at the hands of whomever ruled the clock tower. Preacher had a sense that Pharasma wasn't ready for him yet, he still needed to find out the cause of so many souls not reaching her. Budwar knew that planning and strategy would be the key to winning the battle.
Approaching the tower with care, they saw it was in poor condition. A hole about 200 feet up had a rickety scaffolding built to another higher hole. They entered the clock tower and inside was some damage rooms with an unstable staircase winding its way up. They inspected the staircase and made sure to spread out to avoid having too much weight in one place.
About halfway up, they heard a bell fall and everyone scrambled to get out of the way, but Phain, who was walking on the wall with his boots, could not avoid it and got clipped by it. Seeing 3 more bells above, they decided to get out of the tower and come up with a new plan.
The new dwarven scholar cast enlarge and spider climb, and had the other carried up to the top. In the uppermost room was a silk bed and other out of place comforts. Suddenly a demon appeared, but Phain recognized it as an illusion. Phain also found a spot with a silence on it and dispelled it. Suddenly, a snake like creature appeared in the air and a strange snake like mask with green glowing eyes shot something at Preacher, but he wasn't affected. The group summoned some monsters and the enlarged fighters attacked. Niorg used the wand and dispelled the flying while the rest of the group hammered her down. She used a large spear, and when it hit it made a wailing sound, but on her third hit on the paladin, she killed him and the spear wailed even louder. Everyone, shocked but the death of the paladin rallied and killed her.
The group found a bunch of papers containing names of people targetted for the "Sihedron Ritual", including the Lord Mayor. Also they found a note from Xanesha's sister with more information.
Heading back to the Lord Mayor's house, they informed him that he was targeted for assassination, he offered the party 6,000gp each for their role in making Magnimar safe, as well as officially giving them the Aldern townhouse.
Going back to the church of Torag to raise the Paladin from the dead, they clerics informed them that Budwar's soul was not willing to return as he died gloriously saving the lives of his companions. Phain made an impassioned speech to get the cleric to convince Budwar's soul to be willing, but with no luck. Little did Phain and the rest know that there was another that overheard him....
Both Budwar and Preacher had dreadful dreams of their groups death at the hands of whomever ruled the clock tower. Preacher had a sense that Pharasma wasn't ready for him yet, he still needed to find out the cause of so many souls not reaching her. Budwar knew that planning and strategy would be the key to winning the battle.
Approaching the tower with care, they saw it was in poor condition. A hole about 200 feet up had a rickety scaffolding built to another higher hole. They entered the clock tower and inside was some damage rooms with an unstable staircase winding its way up. They inspected the staircase and made sure to spread out to avoid having too much weight in one place.
About halfway up, they heard a bell fall and everyone scrambled to get out of the way, but Phain, who was walking on the wall with his boots, could not avoid it and got clipped by it. Seeing 3 more bells above, they decided to get out of the tower and come up with a new plan.
The new dwarven scholar cast enlarge and spider climb, and had the other carried up to the top. In the uppermost room was a silk bed and other out of place comforts. Suddenly a demon appeared, but Phain recognized it as an illusion. Phain also found a spot with a silence on it and dispelled it. Suddenly, a snake like creature appeared in the air and a strange snake like mask with green glowing eyes shot something at Preacher, but he wasn't affected. The group summoned some monsters and the enlarged fighters attacked. Niorg used the wand and dispelled the flying while the rest of the group hammered her down. She used a large spear, and when it hit it made a wailing sound, but on her third hit on the paladin, she killed him and the spear wailed even louder. Everyone, shocked but the death of the paladin rallied and killed her.
The group found a bunch of papers containing names of people targetted for the "Sihedron Ritual", including the Lord Mayor. Also they found a note from Xanesha's sister with more information.
Heading back to the Lord Mayor's house, they informed him that he was targeted for assassination, he offered the party 6,000gp each for their role in making Magnimar safe, as well as officially giving them the Aldern townhouse.
Going back to the church of Torag to raise the Paladin from the dead, they clerics informed them that Budwar's soul was not willing to return as he died gloriously saving the lives of his companions. Phain made an impassioned speech to get the cleric to convince Budwar's soul to be willing, but with no luck. Little did Phain and the rest know that there was another that overheard him....
Monday, November 2, 2009
Session 21 - Assault on the Seven's Sawmill
Toilday Lamashan 15 around 8pm
After scouting out the sawmill for another day, the group sent the druid in to scout. Turning into a mouse, he snuck in and observed a bunch of the workers in cultists masks. The group now knew that the workers were in on the murders.
Leaving Hogie outside to guard the basement door, the group stormed in. As they moved up the floors they killed off all the cultists they found. Budwar and Orik reached the top floor where there were more cultists, their leader, and a flesh golem that looked like a scarecrow carrying a scythe. Orik charged into the frey and took heavy damage from the scarecrow. As he backed off, Preacher came in and healed him while Budwar tried to make his way to the leader. Preacher took a heavy hit from the scarecrow and fell unconscious. Xantumal him fall and rushed to his aid but also took a fatal hit from the scarecrow. Orik fell victim to a spell from the leader and ran down the stairs. Budwar healed Preacher and went to battle with the Scarecrow. Phain managed to get behind the battle to challenge the leader. The leader cast a spell and disappeared, but Phain was ready with a scroll that made him reappear. The leader used his strange mask powers to try and confuse Phain, but Phain shook off the effects and killed him. Budwar and Preacher managed to kill the Scarecrow.
Unmasking the leader they found out it was Justice Ironbriar. They found a journal of his that was in code. They decided to get the Lord Mayor involved so he would know that Ironbriar was corrupt and so they wouldn't get blamed for his death. They put his head into the interrogation cage and found out some information on the cult. They also found out that he was taking order from some woman in a clock tower.
Wealday Lamashan 16 around 6am
After having the Magnimar guard secure the sawmill, they searched it thoroughly. They found a rookery with 3 crows in it. Knowing it could be a clue to finding the clock tower, they fed the birds and went to the church of Torag to see about bring their friend back to life. The spell to bring him back would be expensive, as was the spells needed to restore some of the abilities he would lose, but they pooled enough money to do it.
Wealday Lamashan 16 around 11am
That day the druid talked to the birds and they knew the location to the clock tower. With the promise of more food when they got back, the druid shap shifted into a raven and followed the bird finding out where the clock tower was exactly.
When they were able to, they asked more questions of the head and found that he was wary of his mistress and his a wand of dispel magic as she would have many spells active on her at any one time.
Later in the day, a dwarf appeared. His name was Niorg and was a scholar of Torag and had spent the last few days inspecting the seal. He was assigned by the church of Torag to help Budwar in whatever he needed.
The group decided to assult the clock tower the next day, and got some rest.
After scouting out the sawmill for another day, the group sent the druid in to scout. Turning into a mouse, he snuck in and observed a bunch of the workers in cultists masks. The group now knew that the workers were in on the murders.
Leaving Hogie outside to guard the basement door, the group stormed in. As they moved up the floors they killed off all the cultists they found. Budwar and Orik reached the top floor where there were more cultists, their leader, and a flesh golem that looked like a scarecrow carrying a scythe. Orik charged into the frey and took heavy damage from the scarecrow. As he backed off, Preacher came in and healed him while Budwar tried to make his way to the leader. Preacher took a heavy hit from the scarecrow and fell unconscious. Xantumal him fall and rushed to his aid but also took a fatal hit from the scarecrow. Orik fell victim to a spell from the leader and ran down the stairs. Budwar healed Preacher and went to battle with the Scarecrow. Phain managed to get behind the battle to challenge the leader. The leader cast a spell and disappeared, but Phain was ready with a scroll that made him reappear. The leader used his strange mask powers to try and confuse Phain, but Phain shook off the effects and killed him. Budwar and Preacher managed to kill the Scarecrow.
Unmasking the leader they found out it was Justice Ironbriar. They found a journal of his that was in code. They decided to get the Lord Mayor involved so he would know that Ironbriar was corrupt and so they wouldn't get blamed for his death. They put his head into the interrogation cage and found out some information on the cult. They also found out that he was taking order from some woman in a clock tower.
Wealday Lamashan 16 around 6am
After having the Magnimar guard secure the sawmill, they searched it thoroughly. They found a rookery with 3 crows in it. Knowing it could be a clue to finding the clock tower, they fed the birds and went to the church of Torag to see about bring their friend back to life. The spell to bring him back would be expensive, as was the spells needed to restore some of the abilities he would lose, but they pooled enough money to do it.
Wealday Lamashan 16 around 11am
That day the druid talked to the birds and they knew the location to the clock tower. With the promise of more food when they got back, the druid shap shifted into a raven and followed the bird finding out where the clock tower was exactly.
When they were able to, they asked more questions of the head and found that he was wary of his mistress and his a wand of dispel magic as she would have many spells active on her at any one time.
Later in the day, a dwarf appeared. His name was Niorg and was a scholar of Torag and had spent the last few days inspecting the seal. He was assigned by the church of Torag to help Budwar in whatever he needed.
The group decided to assult the clock tower the next day, and got some rest.
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