Monday, September 7, 2009

Session 13 - Azlanti Graveyard

Sunday Lamashan 6 Around 6 PM

After clearing out the lumber camp, the group needed to rest before heading to the Azlanti graveyard to confront the returned King Merlokrep and his forces. Orik took Delek back to Sandpoint. As they rested, the ground began to shake and a dinosaur skeleton burst forth from below the ground. The druid rooted the monster in place by soften the ground with a spell and then hardening it once it sank. The party then attacked it with ranged weapons until it went down. Having their rest interrupted, they set up camp again and rested. Orik returned before they finished and then they set off to the graveyard.

Moonday Lamashan 7 Around 6 AM

They followed tracks to the graveyard and came upon two huge disks that overlapped. They had weird symbols, some partially faded that Phain couldn't make out. They continued to the burial mound where they found a section was blasted out. At that spot, two kobolds lay dead. Phain checked out theentrence and found it had a magical trap. Before he could do anything about it, two shadowy figures rose out of the dead kobold bodies and attacked. The group having fought these before took care of them without too much problem. During the combat Phain had to jump through the magical ward and managed to not get cursed. He disabled the ward and the group continued inside.

The next room had fountains in every corner, but one of the was destroyed. Being paranoid of more traps, Phain started to check out the room when three water elementals appeared out of the water. After dispatching the planar creatures, they smashed the fountains to make sure no more appeared.

The next room contained murals of things in the air, when something that appeared to be part of the mural, but wasn't came down and attacked. It was made mostly of air, yet had wings and claws. The group ganged up on it and beat it down until it dissipated.



Here they decided to head north and check out a burial room. Having a bad feeling about the room Budwar used his detect evil ability and discovered there was alot of evil in the room. Assuming that there was undead here, Preacher walked to the middle of the room and channeled the energy of Pharasma while five undead creatures burst forth from their sarcophagi. Fighting in tight quarters made this fight difficult, but the group with two people strong in their faith managed to dispatch the foul undead. In the sixth sarcophagus, the corpse in their had stabbed itself with its sword which radiated magic. Phain indentified it and discovered it was a powerful sword against undead. Orik volunteered to use it while they faced undead.



Heading back to the mural room they went south and found that chamber partially caved in. Budwar again detected evil and before he could do anything, a creature moved through solid rock and attacked. Orik came over and helped with his new sword slaying the ghostly creature.



The next room was filled with kobold zombies and Preacher managed to take out more than half of them right away by channeling while the rest of the group cleaned up. Heading east they finally found King Merlokrep.

Preacher rushed one of the two undead bodyguards while the King sent his other bodyguard to clog up the entry way. The king wanted his crown back and started sending magical missiles slamming into Phain. Budwar cleared out the undead bodyguard in front of him while Preacher took out the bodyguard attacking him. Soon the king was surrounded and with a holy smite from Budwar was killed once again, this time forever.



They found a magical gem in Merlokrep's eye and a magical sceptre that Phain couldn't indentify. They decided to head to the Dwarven Monestary to see what could have slaughtered all the workers and brought Merlokrep back from the dead.

No comments:

Post a Comment